And maybe also a coffee
The demo for Cafe owner simulator just kept getting more confusing to me. For starters, it has a header that looks suspiciously like the one used by house pinball and its various DLCs. However, it is not related to this developer or publisher. Then you walk into it and it tells you how your oddly proportioned dad used to run restaurants and you take that dream back.
Wait, weren’t we talking about cafes?
No, it’s clearly a bar in the image. Then you get to the point where you choose the menu and you have a choice of lasagna and various Japanese dishes. So I looked up the definition of cafe because I’m pretty sure “café” is just French for coffee. It seems Americans use it to describe everything from nightclubs to restaurants. I’ve probably never seen that here in Canada because it would confuse the francophone population.
In all cases, Cafe owner simulator is a first person restaurant manager and its demo is available as part of the Steam NextFest. I just wanted to eliminate that.
The demo for Cafe owner simulator starts out about as predictable as possible. You’re in front of an abandoned building covered in trash, and it’s up to you to click on all that trash to get rid of it. Replace windows, catch rats, redo the roof; then it’s time to decorate.
Cafe Owner Simulator: Prologue shows a lot of options for interior decorations, but the ones you can buy in the demo are quite limited. An interesting facet is that the devices have to be plugged into an outlet, but you can slap those outlets anywhere, like, for example, directly above the sink. You build your menu, but I don’t know why you would choose one dish over another at this point. You order groceries, but don’t order more than four at a time, because any boxes beyond that will simply disappear.
I slammed a few tables, hired a guy, then opened the place. Customers started arriving one by one. I just…watched as they slowly walked down the path to the restaurant. You take their order, then the guy starts making it; possibly delivering it to your registry so you can take it to the customer to search.
You can only queue one order per employee, which baffles me. I’ve never worked in food service, but I know orders are lined up on tickets, even though a lot of people are cooking. So you just sit there staring at the customer until your guy is done with the last person’s meal. You can buy a second prep table and hire another guy, which would have been nice to know before I opened the restaurant.
Eventually the gods tire of your wasted effort and you are hit by some kind of storm. It looks like a sandstorm, but your restaurant is surrounded by evergreens and a wandering moose, so it seems unlikely. This, however, melts the game to black. Thank goodness I was getting fed up with the slow service.
Cafe owner simulator needs a lot of work. Not only squashing bugs, but also fleshing out some mechanics. The developer is collecting feedback, so hopefully some of the many wrinkles can be ironed out. I like first person building games and I like management games, it’s just that Cafe owner simulator demo doesn’t make a good case for their marriage. I’m going to watch this one, so hopefully there won’t be any performance anxiety.